Brainstorm+of+a+21st+Century+Classroom

What does our ideal 21st century classroom look like?
Below is our first pass at describing what our ideal 21st century classroom would look like.

__Technology's impact on Assessment__
 * Technology should allow for immediate formative assessment.
 * Technology should allow student assessment data from all sources to be available in one database for teacher access.
 * Technology will be used to produce multimedia products for assessment.
 * Technology will allow students to produce knowledge not just "consume" knowledge, contributing to resources shared with a wider audience than the classroom.

__Technology's impact on Curriculum Development__
 * A coherent digital curriculum is embedded k-12 in regular classroom activities.
 * technology literacy
 * information literacy
 * media literacy
 * digital citizenship
 * Technology should allow teachers and students to develop their own learning communities. Teachers and students:
 * share resources at all levels (district, state, national, and worldwide)
 * have access to experts
 * can collaborate and learn from each other

__Technology's impact on Instruction__ 
 * Technology facilitates and assist the district goal to provide differentiated instruction based on the needs of individual students.
 * Technology allows students and teachers to collaborate in real time electronically.
 * Technology allows students and teachers to easily share products and work in real time.
 * Technology will allow for both onsite and online course options.

__Technology's impact on Administration__
 * As we consider technology use/acquisition we must consider human resources needed and in place.
 * Technology selection decisions must be cost efficient and balanced against student learning.
 * Technology selection decisions must be forward leaning.
 * Teachers need continuous professional development opportunities in both technology and pedagogy which supports technology integration.
 * Technology selection must emphasize hardware and software that is universally compatible across platforms.